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      Chenyang Nie

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Tag Archive

  • Bezier Spline 1
  • C++ 1
  • Computer Graphics 1
  • Implicity polygonization 1
  • Lagrangian Mechanics 1
  • Marching Cubes 1
  • OpenGL 1
  • STL containers 1
  • Simulation 1
  • Spring pendulum 1
  • Three body problem 1
  • library 1

Bezier Spline

  • Several physical simulation projects based on OpenGL-intergreted framework

C++

  • Library: Implementation of STL containers

Computer Graphics

  • Marching Cubes Polygonizer

Implicity polygonization

  • Marching Cubes Polygonizer

Lagrangian Mechanics

  • Several physical simulation projects based on OpenGL-intergreted framework

Marching Cubes

  • Marching Cubes Polygonizer

OpenGL

  • Several physical simulation projects based on OpenGL-intergreted framework

STL containers

  • Library: Implementation of STL containers

Simulation

  • Several physical simulation projects based on OpenGL-intergreted framework

Spring pendulum

  • Several physical simulation projects based on OpenGL-intergreted framework

Three body problem

  • Several physical simulation projects based on OpenGL-intergreted framework

library

  • Library: Implementation of STL containers